GDC 2013 - Wyatt Cheng's Through the Grinder: Refining Diablo III's Game Systems Panel Video Available
Blizzard Entertainment announced the GDC 2013: Through the Grinder panel has been published to the public in the GDC Vault section. You can watch a video of Wyatt Cheng and another frame shows the live slideshow sync'ed with the video.
[bluepost]Through the Grinder: Refining Diablo III's Game Systems by: Wyatt Cheng
The Chapter selection allows you to jump through the video timeline toward a desired topic. Visit the GDC 2013 panel video.
Welcome
Overview
Iteration
System 1: Health Recovery
Compat Pacing
Iteration 1: Potion Dilution
Iteration 2: Non-combat Regeneration
Iteration 3: Defensive Regeneration
Iteration 4: Health Globes
Lessons Learned: Health Recovery
System 2: Command Input
Command Input: "Lost" Clicks
Command Input: Animation Structure
Command Input: Wizard Skills
Iteration 1: Secondary Animation Power
Iteration 2: Interrupting Powers
Result
Iteration 3: Queue
Command Queuing Details
Command Queuing Rules
Command Input Summary
Lessons Learned: Command Input
System 3: Skill System
Starting Point: Traditional D2
Skill Runes As Items: Result
10 Runes Become 5
Runestone System: Result
Lessons Learned: Skill System
Recap: Big Picture Lessons
Q&A
Thank You
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