GDC 2013 - Wyatt Cheng's Through the Grinder: Refining Diablo III's Game Systems Panel Video Available

Blizzard Entertainment announced the GDC 2013: Through the Grinder panel has been published to the public in the GDC Vault section. You can watch a video of Wyatt Cheng and another frame shows the live slideshow sync'ed with the video.

gdc-2013-wyatt-cheng-through-the-grinder-panel-video

[bluepost]Through the Grinder: Refining Diablo III's Game Systems by: Wyatt Cheng

The Chapter selection allows you to jump through the video timeline toward a desired topic. Visit the GDC 2013 panel video.

  • Welcome

  • Overview

  • Iteration

  • System 1: Health Recovery

  • Compat Pacing

  • Iteration 1: Potion Dilution

  • Iteration 2: Non-combat Regeneration

  • Iteration 3: Defensive Regeneration

  • Iteration 4: Health Globes

  • Lessons Learned: Health Recovery

  • System 2: Command Input

  • Command Input: "Lost" Clicks

  • Command Input: Animation Structure

  • Command Input: Wizard Skills

  • Iteration 1: Secondary Animation Power

  • Iteration 2: Interrupting Powers

  • Result

  • Iteration 3: Queue

  • Command Queuing Details

  • Command Queuing Rules

  • Command Input Summary

  • Lessons Learned: Command Input

  • System 3: Skill System

  • Starting Point: Traditional D2

  • Skill Runes As Items: Result

  • 10 Runes Become 5

  • Runestone System: Result

  • Lessons Learned: Skill System

  • Recap: Big Picture Lessons

  • Q&A

  • Thank You

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