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Diablo III: Reaper of Souls will introduce several UI changes which alter the way you usually create a new game. For example, in Diablo III you would usually hit the Resume Game or Change Game buttons to start a game.
When you change a game, you will notice the level difficulty tab at the bottom. This is what you usually see in Diablo III when you wish to change a game and the difficulty:
It might get a bit confusing for people, if they don't look at the bottom options some people might start a normal difficulty game instead of an Inferno or Nightmare game. So the Diablo III Team learned something there. The UI was setup in a vertical visual navigation; and that may cause problems. So the Diablo III Team came up with a horizontal navigation UI instead which simplifies how players visualize their options with a numbering system: 1, 2 and 3. Easy to understand. More user-friendly. This is how the UI looks like now in Reaper of Souls:
Option 1 is Game Mode: You have two options - Campaign Mode or Adventure Mode. In this case, I'll choose the Campaign Mode.
Option 2 is Options: This tab allows you to change the Act (I-V), Sanctuary location and quest you wish to create a game in. Example: The Fallen Star, Bastion's Keep, Beneath the Spire, Westmarch, etc.
Option 3 is Type: This tab offers two options. The difficulty (Normal, Hard, Expert, Master, or Torment) and the type of game (Public or Private). The Difficulty button opens a new window with a mosaic that allows you to choose any difficulty mode. Torment difficulty is available at level 70, by the way.
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